Rules of Robots

In Rules of Robots you and your friends fight against each other trying to escape the bullet hell you put yourself into. Create the rules of combat and pick your battlefield. 

About the project

This game started out as student project back in 2017. In 2020 me and my team of four decided to take the game further, and together started the company Sharp Raccoon. The game is now under the development phase, and is aimed to realise on Nintendo Switch 2021.

My responsibilities for the game is being in charge of the whole art pipeline, and contribute to asset/visual development

Main tasks

  • Animation
  • 3D Modeling 
  • Shaders
  • VFX
  • Texturing
  • Design
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