Exiles of Eternity

Exiles of Eternity is a magic themed battle royale RPG placed in a magical fantasy world, where you fight using unique spells and abilities that you discover throughout the game. Fight monsters, level up your character and upgrade your abilities in your quest to become the last man standing!

My Contribution

My main contribution to the game has been creating the character animation controller, environment (Props and terrain), shaders, particle effects, sound and UI.

The game was made with the help of Unreal Engine, Maya, World Machine, Substance & SpeedTree. Exiles of Eternity was a part of a two man student project lasting 5 months.

Main tasks

  • Animation
  • 3D Modeling 
  • Shaders
  • Texturing
  • Terrain
  • UI
  • Design
Other Projects

© Copyright 2020 Erlend Brodal - All Rights Reserved                                                                           erlendbrodal@gmail.com
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